Nearly 10 percent of all K-12 teachers and students will have a mobile device by 2017, according to a new report from Futuresource Consulting. In 2012, just three percent of K-12 teachers and students owned mobile devices, according to the company.
As we approach the holidays, excitement is building about the new digital devices and games that may lie under the Christmas tree or Hanukah bush. But will that excitement translate into new learning? Much of the current research indicates that the answer is yes -- that gaming and collaboration impact student achievement. You can use this new information to review the benefits of digital gaming with your customers.
Is education one market or two? Karen Billings shares the findings of SIIA surveys.
- By Karen Billings
Achieve your sales goals with a personal business plan.
- By Larry Sugarman
Epson and DonorsChoose.org have teamed up to launch a holiday program that aims to help public school teachers get funding for their classroom projects.
Global tablet sales continue to climb in 2013 as PC shipments lag behind according to a pair of new forecasts from market research firm International Data Corporation (IDC).
Congress has introduced bills designed to increase preschool access to low-income families.
A community college in Cleveland, OH has just begun testing a new interactive 3D simulation intended to help its students learn how stress affects the body.
- By Dian Schaffhauser
Handheld devices will be smarter than the people who use them by the year 2017, according to new research from Gartner.
The United States Department of Education has selected 25 applicants to receive a total of more than $135 million in the fourth round of the Investing in Innovation (i3) competition.